Forgotten Realms: The Fate of Tyela Neuma
August 26, 2011
Alturiak – 4 – 1479 D.R. (con’t) – Main Page
We decide to move away from the battle area before interrogating the adept in case reinforcements come looking for them.
We find a nice seclude copse of trees away from the road and set up camp. We’re all pretty beat up and need to rest.
That evening we start questioning the adept. With the adept still bound and gagged Elantris asks her questions she can use her head guestures to answer. First is how far the Iron Circle host is from Albidge. It’s determined they are more than a day away from the town. We also are pretty sure there are about 60 Iron Circle men and 10 monsters.
Alturiak – 5 – 1479 D.R.
In the morning a lone rider approaches. A halfling woman approaches the camp spouting warnings. “The Iron Circle is preparing to attack Albridge. Please get there as quickly as possible.”
By midday we approach the outskirts of Albridge. We can see the pickets and other fortifications being setup to defend the town. The scouts meet us and usher us to Dar Gremmeth in town. He welcomes us. The other township leaders from the are also gathered. We tell them of the woodsinger elves joining us and a small cheer goes up. “I’d heard that rumor,” Dar Gremmeth says, “but I could hardly believe it.”
“It’s true,” Adranis confirms. We let them know about the prisoner adept and Raython says she’ll help.
The Iron Circle is about 2 days away. Dar Gremmeth would like us to help inspire the homeland fighters and help with war preparations.
Alturiak – 6 – 1479 D.R.
Our group goes around settling disputes, helping with battle tactics, combat training, and more.
Late in the day a scout comes back announcing the woodsingers have been spotted and should be to the city in the morning.
We get a good night’s sleep.
Alturiak – 7 – 1479 D.R.
A trumpet blasts.
The battle starts straight forward. Arrows fly. As the foot soldiers close chaos ensues. We’re guarding a quieter area but soon we see a group of Iron Circle approaching from the road.
Many minions led by an elite and a lizard charge us.
After dispatching the minions we finish off the lizard and enforcer.
We take a breather and catch up with Dar Gremmeth. He says the battle is going well for the most part and would like us to stay in reserve. He directs us to another farmstead to secure. As we approach we see another band of Iron Circle. This group, however, looks more dangerous and includes at least 2 inhuman fighters – tar devils.
After a prolonged battle and several near deaths we finally win the fight. We barely have time to recover when down the road comes more Iron Circle.
Two scaly creatures with horns and a burly human along with many minions come down the road. “You have caused me too much trouble, know now that you face Nazeen Redthorn and will be destroyed.”
Evon clears out most of the minions with a blast of divine power. He also immobilizes Nazeen Rethorn and one of the tar devils.
Another prolonged battle which very nearly takes us down. Andraste stabs Nazeen with a poison blade wounding him gravely. He runs from the battle, mounts his horse, and rides off. We finish the tar devils and then give chase on Nazeen. A half mile down the road we find him having fallen from his horse, dead from the poison.
We return to the battle lines and find the Iron Circle routed. Stragglers are being hunted down and dealt with. The victory is decisive.
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